This program boots to a multiple choice menu with this format:

```
KEM MCNAIR - GRAPHICS TABLET UTILITIES
--------------------------------------

[ 1 ] -> TABLET SOFTWARE
[ 2 ] -> MICRO-PAINTER
[ 3 ] -> PELZARSKI
[ 4 ] -> ROOM/OBJECT TEST
[ 5 ] -> PIC.FILE VIEW
[ 6 ] -> HGR-WIZ
[ 7 ] -> KOALA PAD SOFTWARE
[ 8 ] -> EXIT TO BASIC

OPTION (1-8) ?
```

It dates to some time between 1983 (the date of the embedded Koala Pad Software)
up to possibly 1986, which is when Adventure International folded.

An interview was conducted with Kem McNair in 2015 (along with his boss at Adventure International),
in which happily one of the interviewer's questions manages to get Kem to give an accurate description
of the program that is released here, to which his name is attached (though he says he did not write it).

Excepts of the interview are taken from:
https://advgamer.blogspot.com/2015/10/interview-with-scott-adams-and-kem.html

"[...] Kem McNair was the Art Director for Adventure International and drew the graphics for
many of the games personally, including the Questprobe series [...]"

And by the way, “No, not that Scott Adams” (of Dilbert). This is a different Scott Adams.

Scott Adams (of Adventure International)  says:

>> What was it like transitioning from pure text adventures to graphical text adventures?
>> How much of the art was your own and did you have the opportunity to work with many talented artists?
> I had zero graphical ability and hired in house an artist Kem McNair.
> I also used some outside artist from Adventure Graphics. This was a company that basically started at
> the same time I did with Adventure International and handled all our printing needs.

The software included in this release is most likely some
version that Kem McNair referenced in his interview here:

>> Can you describe a bit of the collaboration process on the art for the games?
>> How did digital art “happen” in 1984-1986?
> Well, it was very primitive that’s for sure. I was using a Apple II with a graphics tablet and all the
> graphics software was written in house by the programmers. If I needed a tool to draw circles, I would
> take my graphics 5.25” floppy disk over to the programming dept. and ask for a circle tool. The guys would
> figure out how to do it, add it to the graphics program, add it to my menu and give it back to me. I would
> load the floppy, pull up a new screen and low and behold I had a perfect circle tool. WOW! How cool. LOL.
> The pixels were about the size of a fat ball point pen tip and you could only have 4 colors on the screen
> at once. They were black, white, blue and orange or the other palette was black, white, green and purple.
> That was it, no mixing, just those 4 colors. The art was discussed in meetings and I would take notes and
> try and pick Scott Adams’s brain which was quite vast! He was one of these guys that knows what you're going
> to say before you say it and already has the answer before you ask it. But in art, it's all in the details,
> so I always felt weird asking him all these questions about subtle things in the scenes. I would do sketches
> and show them to him and he would say that's great or suggest changes, but it always worked. Once I nailed
> the sketch, I would slip it under the clear plastic sheet on the graphics tablet and sketch in the line art
> and add the colors. As the games started with Marvel, the line art came from the pencil artists at Marvel in
> the format size we needed and I would do the same process. When a scene was finished, I would take it to the
> programmers and they would add it to the game.

[...]

>> What have you been up to for the past 30 years?
> I started my own Graphics Business “McNair Computer Arts” soon after I left there. So I have been working in
> Photoshop for almost 25 years. I’m a professional Musician, Songwriter, Engineer in Protools. I built
> thousands of surfboards for many years and had a surf shop in New Smyrna Beach. I got nominated to the
> East Coast Surfing Hall of Fame this year which is quite an honor. I’ve been surfing over 50 years and won
> the “East Coast Surfing Championships” a long time ago when I was a kid (1969). I’m a Professional
> Photographer and got a world famous photo in 2008 of the “famous jumping shark in New Smyrna” which is also
> the “Shark Bite Capitol of the World”. the photo went totally internet viral and was in over 4000 newspapers
> and mags and over 45 national TV shows, and that photo is in the 2015 Guinness Book of World Records.
> You can see it on my website along with some of my art @ www.kemmcnair.com.
>
> So with my Art, Music, Surfing, and Photography I rarely get bored. Which is a good thing and I don’t miss
> the old computer graphics of the 80’s one bit!
